Erik Katerborg
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  • Serious games

    ‘Gamification’ is the use of game design techniques and mechanics to solve problems and engage audiences. These techniques often involve creating a challenge, and rewarding the player. Building an e-learning game or “Serious Game” is challenging in itself. Is the target audience familiar with games? What is the educational goal? What options do you have ...

    Posted: February 6th, 2012 ˑ  No Comments
    Filled under: Flash, Portfolio
  • Twitter visualisation

    This week our new Twitter visualisation went live on the screens of all Vodafone stores in the Netherlands. Screens inside these stores show live tweets by Dutch “The Voice” contenders. We were able to use components of the new version of Twitterfountain, which proved to work well with the narrowcasting system used in these stores. ...

    Posted: November 14th, 2011 ˑ  No Comments
    Filled under: Portfolio, Social media
  • Shooting Gallery

    Our latest E-Learning project went live last week. The project is about teaching parents how to approach their children about sensitive issues like drinking alcohol and coming home late. The website approaches the subject in a playful way, by using a game and an interactive video. You can play the shooting gallery game here: www.hoepakjijdataan.nl/schiettent. ...

    Posted: July 15th, 2011 ˑ  No Comments
    Filled under: Portfolio
  • Arduino and Processing

    I was asked to help build the interactive part of an installation – to be displayed at this week’s WDKA graduation festival. The installation consists of a super-sized design toy, with a screen showing an animation. The animation changes when people walk in front of it. We decided to build this using Arduino and Processing, ...

    Posted: June 22nd, 2011 ˑ  No Comments
    Filled under: Processing
  • HTML5 at FITC 2011

    This year, FITC had a lot of seminars about HTML5. What kind of tools do we need, and will HTML5 replace Flash completely? Below is a summary I wrote for Adobe User Group Netherlands. You can read the entire report (in dutch) here. Adobe introduces EDGE and Wallaby HTML5 technology provides the creative community with ...

    Posted: May 28th, 2011 ˑ  No Comments
    Filled under: HTML5
  • FITC Amsterdam Report

    FITC Amsterdam was a blast. This year I wrote a report for Adobe User Group Netherlands. Below is a summary, you can read the entire report (in dutch) here. TRON graphics design – by GMUNK. This session was all about the creative process behind the CGI effects in TRON. While studios like Pixar develop their ...

    Posted: March 22nd, 2011 ˑ  No Comments
    Filled under: Review
  • Tokyo Favorites

    I’m starting a ‘favorites’ set on Flickr, including the best shots I took on my Tokyo travels. I still have to do a lot of digging, so keep an eye on this Flickr set!

    Posted: March 20th, 2011 ˑ  No Comments
    Filled under: Photography
  • Visualizing geodata

    Google (or Bing) maps are great to geolocate all kinds of data. The problem with visualising this data is that most mapping apps look very similar and are often overpopulated with irrelevant details. From a design point of view it would be nice if you could use geodata from Google, Twitter, or any source, and ...

    Posted: February 9th, 2011 ˑ  2 Comments
    Filled under: Flash, Portfolio, Social media
  • Bureau Blauwgeel Portfolio

    Me and the guys from Bureau BlauwGeel have been working together on their new website: http://www.bureaublauwgeel.nl   The CMS-based website uses video files to create a dynamic, living and breathing background. Each menu item has a background image that slowly zooms in to keep that dynamic feel.   Although the background and interface always adjust ...

    Posted: April 14th, 2010 ˑ  No Comments
    Filled under: CMS, Flash, Interface design, Portfolio, Video
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