This is a Twitter visualisation built for Heineken’s VIP room in Wembley Stadium. The display fetches curated Tweets about the Champions League, and measures how many tweets were posted about Champions League clubs and cities. The size of the cities and club circles is determined by the relative amount of tweets. Live tweets are curated […]
These are different animations built for Nike’s in-store displays. The animations are used in narrowcasting systems. First, live data about store sales is downloaded. This data is then integrated into the animations. Live data is projected onto the five bars in this animation.
‘In-progress’ game designs for iPad. I have designed and built this game to help students memorize Japanese characters in a fun way.
A live Twitter visualisation for the “Happy Chaos” conference in Amsterdam. This visual uses curated tweets, which are aggregated by the C-Roots system.
This educational movie project was required to run on desktops and tablets. We have chosen to use Youtube’s HTML5 API, and added our own interaction engine. This enables the user to choose different paths throughout the story. User decisions are shown through 3 movie icons. Youtube’s HTML5 API ensures that video shows on tablets, and […]
This is a screenshot of a recent visualisation we did about the Dutch elections. The visualisation was used at Dutch news site ‘Nieuwsuur’. This application pulls data from several sources using Radian6 and the Twitter API, and animates the data in an eye-pleasing visualisation.
This is a screenshot of a recent Facebook game I’ve worked on. This game has you drawing an imaginary animal as fast as you can, and share your drawing with your friends. The drawing with the most likes can win one of the prizes. This is a screenshot of Facebook game for a Hotel, where […]
‘Gamification’ is the use of game design techniques and mechanics to solve problems and engage audiences. These techniques often involve creating a challenge, and rewarding the player. Building an e-learning game or “Serious Game” is challenging in itself. Is the target audience familiar with games? What is the educational goal? What options do you have […]
This week our new Twitter visualisation went live on the screens of all Vodafone stores in the Netherlands. Screens inside these stores show live tweets by Dutch “The Voice” contenders. We were able to use components of the new version of Twitterfountain, which proved to work well with the narrowcasting system used in these stores. […]